Computer Animation
01.03.2021
This course covered important techniques of computer animation including:
- Interpolating Values
- Interpolation-Based Animation
- Hierarchical Animation and Motion Capture
- Physically-Based Animation
- Fluid Animation
- Behavioral Animation
- Human Animation
- Storyboarding
The practical part of this course consisted of four assignments covering the following topics implemented using OpenGL and C++:
- Hierarchical Animation
- Interpolation
- Particle Animation
- Deformation