Computer Game Design
This course was taken at the KTH Royal Institute of Technology, Stockholm.
This course was taken at the KTH Royal Institute of Technology, Stockholm.
This course was taken at the KTH Royal Institute of Technology, Stockholm.
This course discussed presentation of research results, scientific content, diploma theses and oneself in a short video, the production of videos, application of basic stylistic devices and utilization of both verbal and non-verbal communication to achieve specific aims. It included the basics of film design (camera angle and range), positioning of...
This course consisted of a lecture and exercise part. The lecture part covered usability engineering and its role in software development projects as well as usability engineering methods. Concrete topics were:
This course was a continuation of the course Creativity Engineering. Based on the idea of the previous course, I moved on analyzing the aspects of my idea. The course consisted of three so-called stops and a final presentation. The stops were Idea, Market and Partner. In each of these stops we had to discuss and determine new aspects of...
This course was a continuation of the course Video Production. With lectures and projects in groups of three students the following aspects were covered.
My Bachelor thesis has the title The Visualization of the Evolution of Cultural Models. I implemented a page that allows for a visual exploration of the data provided by the Hofstede model.
This lecture was a mandatory elective course. It covered topics like the socio-economic impact, problems of interest in public discussions, risk-benefit evaluation, public acceptability of different types of risks. It gave an introduction to the interaction of ionizing radiation with matter, basic problems and fundamental concepts of today's...
This course taught soft skills for responsible, creative and active engineers for industry and business such as communication, learning spirit, leadership and responsibility. The course consisted of a lecture that discussed creativity in different environments, thinking out of the box and team dynamics. The practical part of the course consisted in...
This course discussed a common understanding of science and basics of scientific work. Besides the lectures the goal was to write a state of the art report about a topic from a pool of computer graphics and visualization topics and 10 minute presentation. My chosen topic was Computer Graphics for Movement in Motion Picture where I focused on the...